A Journey in Storytelling
I’m currently the Art Director at an indie video game company called Couch Heroes, where we’re developing a new MMORPG in Unreal Engine 5.
Previously, I worked at Parallax Studios as Art Director, and Imagendary Studios as a Lead Artist.
Before that, I was at Blizzard Entertainment for over 15 years working on the cinematics team doing digital matte painting, lighting, rendering, and compositing for all of the game franchises there: Overwatch, World of Warcraft, StarCraft, Diablo, Hearthstone, Heroes of the Storm, and more.
See live audience reaction videos to our cinematics released at BlizzCon on my YouTube!