World of Warcraft

Expansion Cinematics for the world's biggest MMORPG

World of Warcraft 2018-06-06T17:07:23+00:00

Battle for Azeroth

November 7, 2017

The Horde and Alliance are back at it fighting each other for this expansion of World of Warcraft.  I was working on the Overwatch Reinhardt cinematic at the same time, so I didn’t get to work on this  at all…except for about .01% of this lovely matte painting shot done by Anthony Eftekhari and Fabio Zungrone.  I proudly contributed to the water here for the shot, that’s it! They did an amazing job with the shot.


November 6, 2015

The Burning Legion returns to Azeroth, and so the Alliance and the Horde must band together to fight this evil! I created a matte painting sky concept for the introduction of Sylvanas, the logo fly through the clouds shot, and a big scene with Sylvanas, Varian fighting against an Infernal. Lighting/rendering/compositing. Directed by Marc Messenger. Art directed by Chris Thunig.

Warlords of Draenor

August 14, 2014

In an alternate time line going back to before the Warcraft 3 days, we see a “what if the orcs didn’t drink the Fel Blood presented by Gul’Dan”, lead by Garrosh. I created a 16,000px wide 360 digimatte sky to be used for shots in between the first and last shots. I also did the compositing for these shots while Graham Cunningham did the lighting and rendering. Lighting lead by Sheng Jin. Directed by Marc Messenger. Art directed by Chris Thunig.

Mists of Pandaria

August 16, 2012

A more light hearted cinematic with the introduction of the mystical Pandaren race for this World of Warcraft expansion. I did the key shots for the orc and the panda through lighting/rendering/compositing as well as a digimatte concept of the isle of Pandaria. Lighting lead by Dennis Price. Directed by Marc Messenger. Art directed by Chris Thunig.


October 17, 2010

The World Breaker, Deathwing, is unleashed upon the lands of Azeroth. This cinematic tried to convey his scale and his rage set loose upon the world. I got to work on the last big shot with Deathwing landing upon Stormwind and created a matte painting for a couple of the Barrens shots. Worked on the lighting/rendering/compositing of these shots otherwise. Lighting lead by Sheng Jin. Directed by Marc Messenger. Art directed by Jonathan Berube.

Wrath of the Lich King

August 21, 2008

This was my first World of Warcraft cinematic that I got to work on at Blizzard, for which I poured a lot of my heart and soul into.  I worked closely with the director, Jeff Chamberlain, and my lead, Sheng Jin to mold this cinematic doing lighting, rendering, compositing, matte painting, and some concept art work. Art directed by Jonathan Berube.

Marketing Posters & Concept Art

Additional concept art exploring Arthas’ cape, hair and sky moods as well as some high res posters created for marketing using lighting/rendering/compositing/digital matte painting. Art Direction for the Arthas poster by Jonathan Berube.

All art work copyright Blizzard Entertainment © and is part of a team effort at Blizzard Animation. Use of images without consent is strictly prohibited.
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